$PROVINCECULTURE$ revolt is the name of two nearly identical province events.
$PROVINCECULTURE$ revolt
The ongoing oppression and exploitation of the $PROVINCECULTURE$ minority has finally reached its boiling point. The citizens of $PROVINCENAME$ have decided to take up arms against the oppressors.
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Trigger conditions:
- The province owner:
- does not have the country flag: “rebel_negotiations”
- and this province does not have the same religion.
- and this province are not in the same culture group.
- The province culture:
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Mean time to happen:
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Modifier:
- is not a core province of the province owner: ×0.50
- The province owner:
- Ruler’s administrative skill is less than 4: ×0.95
- Ruler’s administrative skill is at least 4: ×1.05
- Ruler’s military skill is less than 4: ×0.95
- Ruler’s military skill is at least 4: ×1.05
- has at least 10% provinces with revolts: ×0.95
- has at least 30% provinces with revolts: ×0.95
- has at least 50% provinces with revolts: ×0.95
- has the country flag: “rebellion”: ×10.00
- has at least 15 cities ×1.60
- has a stability of less than 0: ×0.90
- has a stability of less than −1: ×0.90
- has a stability of −3: ×0.90
- has a stability of at least 1: ×1.10
- has a stability of at least 2: ×1.10
- has a stability of 3: ×1.10
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Options:
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Suppress the $PROVINCECULTURE$ rebels:
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Let us try to negotiate:
- The province owner gets:
- Treasury: −30

- the flag: “rebel_negotiations”.
- the modifier: Rebel negotiation for 150 days giving the following effects:
- Stability cost modifier: +10%
- National tax modifier: −5%
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The AI chooses this option in 75% of cases.
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The AI chooses this option in 25% of cases.
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$PROVINCECULTURE$ revolt
The ongoing oppression and exploitation of the $PROVINCECULTURE$ minority has finally reached its boiling point. The citizens of $PROVINCENAME$ have decided to take up arms against the oppressors.
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Trigger conditions:
- The province owner:
- does not have the country flag: “rebel_negotiations”
- and this province are not in the same culture group.
- The province culture:
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Mean time to happen:
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Modifier:
- is not a core province of the province owner: ×0.50
- The province owner:
- Ruler’s administrative skill is less than 4: ×0.95
- Ruler’s administrative skill is at least 4: ×1.05
- Ruler’s military skill is less than 4: ×0.95
- Ruler’s military skill is at least 4: ×1.05
- has at least 10% provinces with revolts: ×0.95
- has at least 30% provinces with revolts: ×0.95
- has at least 50% provinces with revolts: ×0.95
- has the country flag: “rebellion”: ×10.00
- has at least 15 cities ×1.60
- has a stability of less than 0: ×0.90
- has a stability of less than −1: ×0.90
- has a stability of −3: ×0.90
- has a stability of at least 1: ×1.10
- has a stability of at least 2: ×1.10
- has a stability of 3: ×1.10
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Options:
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Suppress the $PROVINCECULTURE$ rebels:
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Let us try to negotiate:
- The province owner gets:
- Treasury: −30

- the flag: “rebel_negotiations”.
- the modifier: Rebel negotiation for 180 days giving the following effects:
- Stability cost modifier: +10%
- National tax modifier: −5%
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The AI chooses this option in 75% of cases.
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The AI chooses this option in 25% of cases.
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Comment: Since the events do not check if Nationalist rebels are valid for this province, it is possible for other rebel types to spawn instead.