Administrative Monarchy
This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.
A government form where the state is governed as a monarchy relying to a great extent on strict organisation of political matters and bureaucracy. Ming is the only state to begin the Grand Campaign as an administrative monarchy due to its history of being a centralized state.
Contents
Divine Wind
Changes:
- Magistrates: +1.00
Heir to the Throne
- Activation: Government 18
- Administrative Efficiency: 1.15
- Policy Minimum: Centralization vs.Decentralization -3
- Policy Maximum: None
- Magistrates: +0.90
- Special: Production Efficiency +10%
Government Change Stability Cost
- Constitutional Monarchy: 0.5
- Administrative Republic: 2.0
- Despotic Monarchy: 2.0
Previous Versions
- Activation: Government Tech 10
- Administrative Efficiency: 12
- Special: Production Efficiency +0.05
- Limits: None
Government changes
- Administrative Republic: 2.0
- Despotic Monarchy: 2.0
- Enlightened Despotism: 0.5
Monarchies: Despotic Monarchy • Empire • Feudal Monarchy • Administrative Monarchy • Absolute Monarchy • Constitutional Monarchy • Revolutionary Empire
Republics: Noble Republic • Merchant Republic • Administrative Republic • Republican Dictatorship • Constitutional Republic • Revolutionary Republic
Despotisms: Enlightened Despotism • Bureaucratic Despotism
Theocracies: Theocracy • Papacy
Tribal governments: Tribal Despotism • Tribal Federation • Tribal Democracy • Steppe Nomads
Nation-specific: Celestial Empire