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Manchurian decisions

(Redirected from Create Manchu Alphabet)

This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.

Manchurian decisions country decisions for Manchu.

Contents

Country

Create Manchu Alphabet

Break free from our Mongolian heritage and create a proper alphabet for the Manchu language. Type:
  • Country

Visibility conditions:

Manchu

Acquisition conditions:
  • NOT = { has_country_flag = manchu_alphabet }
  • is_subject = no
  • ADM = 7

Effects:
  • prestige = 0.05
  • add_country_modifier = {
    • name = "manchu_alphabet"
    • duration = 1825
    • giving:
      • government_tech_investment = 10
  • set_country_flag = manchu_alphabet
AI behavior:
  • None


Create the Eight Banners

Establish a more centralized military force by establishing the Eight Banners. Type:
  • Country

Visibility conditions:

Manchu

Acquisition conditions:
  • is_subject = no
  • land_tech = 4
  • MIL = 7
  • is_monarch_leader = yes

Effects:
  • add_country_modifier = {
    • name = "eight_banners"
    • duration = -1
    • giving:
      • land_forcelimit_modifier = 0.33
      • discipline = 0.05
      • stability_cost_modifier = 0.1
AI behavior:
  • None


Form Manchu Dynasty

We have taken the Northern Capital and destroyed the false emperors. Once more the middle kingdom has been united and we are the true dynasty. Type:
  • Country

Visibility conditions:

Manchu

Acquisition conditions:
  • Own Liaoxi, Xilin Gol, Liaodong, and Beijing
  • Be at peace
  • Don't be a subject nation

Effects:
  • Capital moves to Beijing
  • Government changes to Despotic Monarchy
  • Gain cores on Ming China region
  • +1 base tax in a random owned province
  • Centralization gains 1
  • Gain 0.02 prestige
AI behavior:
  • None


Create Green Standard Army

Enlist disgruntled soldiers and officers from the Ming army and establish the Green Standard Army. Type:
  • Country

Visibility conditions:

Manchu

Acquisition conditions:

Effects:
  • Prestige: +5
  • Relations with Ming: -100
  • Infamy: +2
  • Create an army of 4 regiments infantry and 4 regiments cavalry in Hinggan (725)
  • gets the country modifier “Green Standard Army” until end of the game.
  • Ming manpower: -8000
AI behavior:
  • None


Province

Repair of the Great Wall

Parts of the Great wall are in dire need of extensive repair. In its current state it doesn't offer sufficient protection for our northern provinces. Type:
  • Province

Visibility conditions:
  • is one of the following provinces: Sanguan (693), Hejian (695), Xuan Fu (696), Datong (697), Lanzhou (699), Shaanxi (700), Yumen (707), Ningxia (709) or Beijing (1816).
  • does not have the province modifier “Reparations of the Great Wall”.
  • The province owner:
    • owns the following provinces: Sanguan (693), Hejian (695), Xuan Fu (696), Datong (697), Lanzhou (699), Shaanxi (700), Yumen (707), Ningxia (709) and Beijing (1816).
Acquisition conditions:

Effects: AI behavior:
  • will enact if it has at least 500  in the treasury.


Construct the Forbidden City

Once finished it will bless our nation with increased prestige and stability. The construction however is estimated to take 5 years and employ a large amount of laborers. Type:
  • Province

Visibility conditions:
  • is either Beijing (1816) or Nanjing (1821).
  • is the capital of this country.
  • This decision can only be enacted once, either for Beijing (1816) or Nanjing (1821).
Acquisition conditions:
  • The province owner:
    • has either:
    • has either:
      • the Bureaucrats faction in power.
      • no factions.
    • is not at war.
    • has a stability of at least 1.
    • has at least 300 .
    • has at least 3 magistrates.
    • owns or controlls all neighbourng provinces.

Effects: AI behavior:
  • will enact if it has at least 600  in the treasury.

Comment: After 5 years the event The Forbidden City (11341) is triggered.