Ruler
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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.
A monarch has rated skills in three different abilities: Administrative, diplomatic and military. These skills give a number of bonuses, all scaled according to skill level:
ADM
- Build cost: -1%/level
- Merchant cost: -5%/level
- Merchant placement chance: +3%/level
- Merchant compete chance: +1%/level
- Colonist placement chance: +5%/level
- Missionary success chance:
0.7%/level |
1.3%/level |
/
+4%/level
- Monthly stability investment: +2/level
- Monthly Trade technology investment:
/
+1/level |
/
+2/level
- Monthly Production technology investment:
/
+1/level |
/
+2/level
- Monthly Government technology investment:
/
+1/level |
/
+2/level
- War Exhaustion:
/
-0.016/level
DIP
Only from Stars
- Annual diplomats: 0.3/level
- Max War Exhaustion (value): -0.11/level
- Spy efficiency:
/
+1%/level |
/
+5%/level
- Reputation: -0.1 badboy/level
- Reputation limit: +1/level
Includes bonuses to diplomatic skill
- +5 to HRE voting score
- +0.12 yearly relations with nations
- Increases relations change of gifts
MIL
- Army morale: +0.1/level
- Navy morale: +0.1/level
- Monthly Land technology investment: +1/level
- Monthly Naval technology investment: +1/level
- Increases effective army tradition for ruler conversion to military leader