Domestic Economy interface
The economy tab controls the economy of the nation and is the third tab in the Domestic Management interface. The national economy and government budgets are detailed on the left hand side of the tab while the controlling inputs are on the right.
A nation’s monthly income is determined by the following distinct economic sub-systems:
The amount of money a nation can invest is a direct result of monthly income and occurs on a monthly basis. Investments can never exceed total income. The desitnation of the investments is selected by mocing the sliders on the right hand side of the tab. Clicking the arrow on the far right will spend 200 and return a 100 investment in that research area. This income can be invested in one of three areas:
In a very confusing game design decision, despite being shown below monthly income, expenses are actually not related. Monthly income has no bearing on expenses. Fixed expenses are instead deducted from annual income (described below) on a monthly basis. There are a total of five forms of self-explanatory expenses:
- Military maintenance
- Colonial maintenance, altered by changing the slider at the base of the tab
- Missionary maintenance, altered by changing the slider at the base of the tab
- Advisor salaries
- Interest from loans
Any nation can take a loan (using the take loan button) if it runs out of cash, with the loan amount added directly into the treasury (e.g. part of annual income for that year). The loan period is always 5 years, at which point reimbursement will be due.