Faction
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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.
There are three available factions in the Celestial Empire government of Ming, each of which influences your policies to a greater or lesser extent. From version 5.2 onwards the Factions are lost upon a change of Government.
Temples
- Cannot build province improvements
- Cannot send Colonists
- Cannot send Merchants
- Army and navy size cannot exceed Force limit
- Force limit for land units reduced by 60%
- Force limit for naval units reduced by 60%
Eunuchs
- Cannot build province improvements
- Cannot send Missionaries
- Cannot declare War
- Army and navy size cannot exceed Force limit
- Force limit for land units reduced by 60%
Bureaucrats
- Cannot send Colonists
- Cannot send Merchants
- Cannot send Missionaries
- Cannot declare War
- Army and navy size cannot exceed Force limit
- Force limit for naval units reduced by 60%
- Gain 0.25 Magistrates yearly