Feudal Monarchy
This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.
A government form where power is shared between the monarch and the nobles where labour or military services are offered in exchange for land. Most European states begin as feudal monarchies.
Divine Wind
Changes:
- Policy Minimum: Centralization vs.Decentralization 0
- Policy Maximum: Aristocracy vs. Plutocracy -1, Serfdom vs. Free Subjects 2
- Magistrates: +0.5
- Special: Land force limits +20%, Global Manpower +10%
Heir to the Throne
- Activation: Government 8
- Administrative Efficiency: 1.25
- Policy Minimum: Centralization vs.Decentralization 0
- Policy Maximum: Aristocracy vs. Plutocracy -1
- Magistrates: +0.15
- Special: Land force limits +15%
Government Conversion Stability Cost
- Despotic Monarchy: 0.5
- Absolute Monarchy: 1.0
- Administrative Monarchy: 1.0
Previous Versions
- Activation: Government Tech 1
- Administrative Efficiency: 16
- Special: Global Manpower Modifier 0.15, Land Forcelimit Modifier 0.15
- Limits: Aristocracy vs. Plutocracy -1
Government changes
- Despotic Monarchy: 0.5
- Administrative Monarchy: 1.0
- Absolute Monarchy: 1.0
- Merchant Republic: 2.0
Monarchies: Despotic Monarchy • Empire • Feudal Monarchy • Administrative Monarchy • Absolute Monarchy • Constitutional Monarchy • Revolutionary Empire
Republics: Noble Republic • Merchant Republic • Administrative Republic • Republican Dictatorship • Constitutional Republic • Revolutionary Republic
Despotisms: Enlightened Despotism • Bureaucratic Despotism
Theocracies: Theocracy • Papacy
Tribal governments: Tribal Despotism • Tribal Federation • Tribal Democracy • Steppe Nomads
Nation-specific: Celestial Empire