Improved foraging
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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.
Improved foraging | |
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Exploration national idea | |
![]() Improved foraging | |
Introduced | ![]() |
Requirement(s) | Trade technology level ≥ 53 |
Effects since ![]() |
Land attrition: −50% |
Improved foraging is a national idea which lowers attrition of the army.
Ingame description
Traditionally we were unable to fight effectively in lands which did not supply a lot of food. However our troops have become better at acquiring food allowing larger armies to fight.
Related events
- None
Related decisions
- None
Related missions
- None
See also
Naval ideas: | Press gangs • Grand navy • Seahawks • Superior seamanship • Naval glory • Excellent shipwrights • Naval fighting instruction • Naval provisioning |
Land ideas: | Grand army • Military drill • Engineer corps • Battlefield commissions • Glorious arms • National conscripts • Regimental system • Esprit de corps |
Exploration ideas: | Land of opportunity • Merchant adventures • Colonial ventures • Shrewd commerce practice • Viceroys • Quest for the New World • Scientific revolution • Improved foraging |
State business ideas: | Vetting • Bureaucracy • National bank • National trade policy • Espionage • Bill of Rights • Smithian economics • Liberté, égalité, fraternité |
Cultural ideas: | Ecumenism • Church attendance duty • Divine supremacy • Patron of the arts • Unam Sanctam • Humanist tolerance • Cabinet • Revolution and counter-revolution |