Ireland is a country that exists only for about three decades before being annexed by England. This country is very hard to play and is similar to Granada in its difficulty level. Another option is to form Ireland from another nation.
|At the start of the Grand Campaign – 14 October 1399|
|Government type||Feudal Monarchy|
|Number of provinces||5 if formed|
|Center of Trade||None|
|Other accepted cultures||None|
Ireland as a start
When to Start Playing
You can start playing when Ireland is an OPM, but it is better to start when Ireland has three provinces, so the English won't start besieging your capital right away.
When you start, you are, of course, at war with England. There is a massive, 23,000 strong English army in Meath, and you just start out with 3,000 men. There is no way you can beat the English army in Meath or anywhere, so you'll have to try and buy peace from England. If you don't ask for peace immediately, England will lay siege to all your cities, make them fall into their hands, and annex you. You also have only three cogs and England has a huge navy, so trying to besiege their capital won't work.
After the War
Good work! The hardest part is over. Now you must make an alliance with France and Scotland, to protect yourself. If you can, you can try to colonize Greenland and move your capital there, you will be relatively safe from any attackers. On the other hand, if you want to control the entire Island of Ireland, then you can build up your troops on the Island of Ireland, move some troops into Scotland, declare war on a nation guaranteed by England, attack the force heading toward the Island of Ireland (even if you lose, it will hold them up), and while that's happening in England, besiege one English Province at a time (Meath, and then Connaught), seize them, and as soon as you have what you want, buy peace again.
Ireland can be formed by enacting the Form Irish Nation decision. If so then the best strategy is to continue with the strategy described in Munster which has a detailed plan for escaping to the New World.