|At the start of the Grand Campaign – 14 October 1399|
|Government type||Despotic Monarchy|
|Number of provinces||6|
|Center of Trade||None|
Korea requires similar strategy to Japan. Use Manchu as a buffer between yourself and Ming. As long as Manchu is not your ally, Korea is practically an island when it comes to conflict with Ming. Strong navy is a must in this strategy. As of Divine Wind Manchu can be distracted by Hordes which may leave an opening for early expansion.
Before unpausing, declare war on Ryukyu and annex them. Work towards getting Unam Sanctum national idea first. Then declare war on South East Asian minors like Ayutthaya or Khmer to gain vassals in the region. These vassals are the insurance policy against aggression from Ming, Manchu or Japan. They can harass smaller armies, or in the case of losing wars be sacrificed to maintain control of Korea.
While this is going on, your priority should be to westernize as soon as possible. Keep pushing the slider towards innovative and centralization. Get Quest for the New World national idea and as soon as you do, sail west to meet any western nation. Target West African nations, and use the How to Westernise guide for more details.
Westernize at the chance you get. Once you also modernize your army, you will have no other power to oppose you in East Asia. Be careful on annexing China. It will vastly slow down your research.
Korea will now have better units and technology than any near neighbour. Follow the later stages guide for either Japan or Ming or perhaps colonise using South East Asia as a springboard to Australia, or Siberia for North America.