Naval fighting instruction
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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.
Naval fighting instruction | |
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Naval national idea | |
![]() Naval fighting instruction | |
Introduced | ![]() |
Requirement(s) | Naval technology level ≥ 30 |
Effects | Blockade efficiency: +25% |
Effects since ![]() |
Blockade efficiency: +50% |
Naval fighting instruction is a national idea which increases blockade efficiency.
Ingame description
Allows our naval veterans to devise new methods to improve our fleet’s efficiency in blockades.
Related events
- Enables Improved blockade tactics (6106)
- Enables Slipping standards (6107)
Related decisions
- Required for Enlist privateers decision (Seahawks and Superior seamanship also do this)
Related missions
- Chance ×2:
- Conquest missions: National naval supplies production
- Naval missions: Construct a grand fleet, Rule the Seas, Construct a Shipyard, Create a proper fleet
See also
Naval ideas: | Press gangs • Grand navy • Seahawks • Superior seamanship • Naval glory • Excellent shipwrights • Naval fighting instruction • Naval provisioning |
Land ideas: | Grand army • Military drill • Engineer corps • Battlefield commissions • Glorious arms • National conscripts • Regimental system • Esprit de corps |
Exploration ideas: | Land of opportunity • Merchant adventures • Colonial ventures • Shrewd commerce practice • Viceroys • Quest for the New World • Scientific revolution • Improved foraging |
State business ideas: | Vetting • Bureaucracy • National bank • National trade policy • Espionage • Bill of Rights • Smithian economics • Liberté, égalité, fraternité |
Cultural ideas: | Ecumenism • Church attendance duty • Divine supremacy • Patron of the arts • Unam Sanctam • Humanist tolerance • Cabinet • Revolution and counter-revolution |