Naval provisioning
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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.
Naval provisioning | |
---|---|
Naval national idea | |
![]() Naval provisioning | |
Introduced | ![]() |
Requirement(s) | Naval technology level ≥ 53 |
Effects since ![]() |
Supply ships reach: +50% |
Effects since ![]() |
Ships repair in coastal seazones |
Naval provisioning is a national idea which was introduced with Napoleon’s Ambition expansion.
Ingame description
Taking advantage of advances in both food preservation and medical science we can now supply our ships with provisions that not only last longer, but also prevent illnesses like scurvey.
Related events
- None
Related decisions
- None
Related missions
- Chance ×2:
- Conquest missions: National naval supplies production
- Naval missions: Construct a grand fleet, Rule the Seas, Construct a Shipyard, Create a proper fleet
See also
Naval ideas: | Press gangs • Grand navy • Seahawks • Superior seamanship • Naval glory • Excellent shipwrights • Naval fighting instruction • Naval provisioning |
Land ideas: | Grand army • Military drill • Engineer corps • Battlefield commissions • Glorious arms • National conscripts • Regimental system • Esprit de corps |
Exploration ideas: | Land of opportunity • Merchant adventures • Colonial ventures • Shrewd commerce practice • Viceroys • Quest for the New World • Scientific revolution • Improved foraging |
State business ideas: | Vetting • Bureaucracy • National bank • National trade policy • Espionage • Bill of Rights • Smithian economics • Liberté, égalité, fraternité |
Cultural ideas: | Ecumenism • Church attendance duty • Divine supremacy • Patron of the arts • Unam Sanctam • Humanist tolerance • Cabinet • Revolution and counter-revolution |