Economic decisions

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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.

For the event of the same name see: Events for republics#Economic decisions

Economic decisions country decisions for improving the economy.

Pass Liquor Act

Introduce regulations for the sale of gin by imposing licence fees for any gin retailer and prohibit them from selling to unlicensed merchants. Type:
  • Country

Visibility conditions: Acquisition conditions:

Effects: AI behavior:
  • None


Pass Joint-Stock Companies Act

Prevent minor non-charter companies from competing with the Indian Trade Company by forbidding non-authorised joint-stock companies. Type:
  • Country

Visibility conditions: Acquisition conditions:
  • Available after year 1700
  • Trade efficiency ≥ 50%
  • Either
    • Monthly income at least 100
    • Trade income at least 40%

Effects: AI behavior:
  • None


Pass Merchant Shipping Act

Impose a limit on shipowner's liability in regards to damaged or lost goods due to robbery, embezzlement or fire. Type:
  • Country

Visibility conditions: Acquisition conditions:

Effects: AI behavior:
  • None


Pass Court of Wards and Liveries Act

Establish a court of wards and liveries that will be responsible for the administration of tax collection and feudal dues. The court will also handle all issues related to wardship and livery. Type:
  • Country

Visibility conditions: Acquisition conditions:

Effects: AI behavior:
  • None


Agricultural Cultivation

Maximise crop output by shifting focus from small-scale farms to the establishment of large plantations. Type:
  • Country

Visibility conditions: Acquisition conditions:
  • Have at least 50% Production efficiency
  • Have a Natural Scientist or Alderman advisor
  • Either:
    • At least 2 provinces producing coffee
    • At least 2 provinces producing cotton
    • At least 2 provinces producing sugar
    • At least 2 provinces producing tobacco
    • At least 2 provinces producing wine
    • At least 2 provinces producing spices
    • At least 5 provinces producing grain

Effects: AI behavior:
  • None


Pass Importation Act

Minimize competition for locally produced goods by restricting the type and amount of goods that are allowed to be sold or imported to local centres of trade. Type:
  • Country

Visibility conditions: Acquisition conditions:

Effects:
  • Mercantilism vs. Free_Trade -1
  • Add modified The Importation Act which gives
    • Trade Efficiency +6%
    • Compete Chance Abroad -4%
    • Trade Income Modifier +6%
    • Technology cost +6%
AI behavior:
  • None


Pass Mining Act

Increase efficiency by allowing private enterprises to handle all aspects of mining without any governmental involvement, except when it comes to taxation of course. Type:
  • Country

Visibility conditions: Acquisition conditions:

Effects: AI behavior:
  • None


Implement The Gold Standard

Let other nations debase their currencies all they want—ours shall be pegged to the enduring value of pure gold, and be recognized across the world as a trusted medium of exchange. Be wary, however, of breaking established trusts. Type:
  • Country

Visibility conditions:

Government technology 30

Acquisition conditions:
  • Have a gold producing province
  • Inflation under 10
  • Master of the Mint

Effects:

Inflation reduction 0.04 per year

AI behavior:
  • None