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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.
|Naval national idea|
|Effects since||National ship costs: −50%|
Press gangs is a national idea. It reduces both ship production and ship maintenance costs.
Life at sea is hard and unforgiving and not everyone is keen on a career in the Navy. By legalising the impressment of men of seafaring habits, it will be easier to crew our ships speeding up the process of commissioning ships.
- Required for Shipyard built (6411).
- Chance ×2:
- Conquest missions: National naval supplies production
- Naval missions: Construct a grand fleet, Rule the Seas, Construct a Shipyard, Create a proper fleet
|Naval ideas:||Press gangs • Grand navy • Seahawks • Superior seamanship • Naval glory • Excellent shipwrights • Naval fighting instruction • Naval provisioning|
|Land ideas:||Grand army • Military drill • Engineer corps • Battlefield commissions • Glorious arms • National conscripts • Regimental system • Esprit de corps|
|Exploration ideas:||Land of opportunity • Merchant adventures • Colonial ventures • Shrewd commerce practice • Viceroys • Quest for the New World • Scientific revolution • Improved foraging|
|State business ideas:||Vetting • Bureaucracy • National bank • National trade policy • Espionage • Bill of Rights • Smithian economics • Liberté, égalité, fraternité|
|Cultural ideas:||Ecumenism • Church attendance duty • Divine supremacy • Patron of the arts • Unam Sanctam • Humanist tolerance • Cabinet • Revolution and counter-revolution|