Reformed

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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.

Reformed
Christian religion
Reformed.png
Finance effects Trade efficiency: +10%
Tax effects National tax modifier: −10%
Colonial effects Colonists: +1 yearly
Colonial growth: +10%
Missionary effects Missionaries: +0.2 yearly
Missionary chance: +4.5%
Diplomat effects Diplomats: +1 yearly
Tolerance effects Tolerance of heretics: +1
Stability cost Stability cost: +30Ducats.png per province

Reformed[1] is enabled during the Reformation shortly after Protestantism, it is not available when the game starts in 1399 (or 1453). Big trading nations tend to use the Reformed faith for the trade bonus.

Decisions enabled by Reformed religion

Religious decisions

Cultural decisions

Country decisions

Province decisions

Footnotes

  1. The properties can be found in ../common/Religion.txt.
Christian religions: Catholic.pngCatholic • Orthodox.pngOrthodox • Protestant.pngProtestant • Reformed.pngReformed
Eastern religions: Buddhism.pngBuddhism • Confucianism.pngConfucianism • Hinduism.pngHinduism • Shinto.pngShinto
Muslim religions: Shiite.pngShiite • Sunni.pngSunni
Pagan religions: Animism.pngAnimism • Shamanism.pngShamanism