Revolution and counter-revolution
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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.
Revolution and counter-revolution | |
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Culture national idea | |
![]() Revolution and counter-revolution | |
Introduced | ![]() |
Requirement(s) | Government technology level ≥ 53 |
Effects | Revolutionary war casus belli on all non-republics if a republic or on all republics if a monarchy |
Revolution and counter-revolution is a national idea which gives a casus belli against government enemies.
Ingame description
With the politics of the time becoming more polarized and more radical, we may have no choice but to wage war on governments that are not the same as our own. By embracing this idea we can at no cost.
Related events
- None
Related decisions
- None
Related missions
- None
See also
Naval ideas: | Press gangs • Grand navy • Seahawks • Superior seamanship • Naval glory • Excellent shipwrights • Naval fighting instruction • Naval provisioning |
Land ideas: | Grand army • Military drill • Engineer corps • Battlefield commissions • Glorious arms • National conscripts • Regimental system • Esprit de corps |
Exploration ideas: | Land of opportunity • Merchant adventures • Colonial ventures • Shrewd commerce practice • Viceroys • Quest for the New World • Scientific revolution • Improved foraging |
State business ideas: | Vetting • Bureaucracy • National bank • National trade policy • Espionage • Bill of Rights • Smithian economics • Liberté, égalité, fraternité |
Cultural ideas: | Ecumenism • Church attendance duty • Divine supremacy • Patron of the arts • Unam Sanctam • Humanist tolerance • Cabinet • Revolution and counter-revolution |