Revolutionary Republic
This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.
Your revolution has just begun, and you have appointed a republican leader. The First French Republic under the National Convention and Robespierre is the historical model for this form of government.
Contents
Divine Wind
Changes:
- Magistrates: +2.50
Heir to the Throne
- Activation: Government 53 (for event trigger), Revolution event
- Administrative Efficiency: 0.80
- Policy Minimum: Aristocracy vs. Plutocracy +1
- Policy Maximum: None
- Magistrates: +1.90
- Special: Land morale +0.50, Heretic tolerance +1, Heathen tolerance +1, no royal marriages
- Election Cycle: 4
The event additionally moves the Domestic policy sliders to maximum Free Subject, Quality, Mercantilism, Innovative, Centralization, and Plutocracy.
Government Change Stability Cost
- Revolutionary Empire: 1.0
Previous Versions
- Activation: Storming of the Bastille Event, revolution status, for more look at Revolutionary countries
- Administrative Efficiency: 0.80
- Special: Land Morale +0.5, Army Tradition +1.0, Republican name, No royal marriages
- Limits: Aristocracy vs. Plutocracy -1
Government changes
- Revolutionary Empire: 2.0
Monarchies: Despotic Monarchy • Empire • Feudal Monarchy • Administrative Monarchy • Absolute Monarchy • Constitutional Monarchy • Revolutionary Empire
Republics: Noble Republic • Merchant Republic • Administrative Republic • Republican Dictatorship • Constitutional Republic • Revolutionary Republic
Despotisms: Enlightened Despotism • Bureaucratic Despotism
Theocracies: Theocracy • Papacy
Tribal governments: Tribal Despotism • Tribal Federation • Tribal Democracy • Steppe Nomads
Nation-specific: Celestial Empire