Revolution (event chain)

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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.

Revolution[1] is an event chain. It lasts at least 1000 days.

The starting event triggers immediately the modifier: ‘Revolution’ which causes the following effects:

The final event removes this triggered modifier with its negative effects.

Beginning

Revolution in $COUNTRY$

ID: 3011
Type: Country

Decades of feudal oppression, religious intolerance and unjust taxations have all contributed to the revolutionary movements beginning to surface across our lands. $MONARCH$ has desperately been seeking resolutions to the ever increasing problems as our country finds itself on the verge of financial ruin. The populations’ incessant strive for liberty will probably prove too much of a challenge if not handled properly.


Trigger conditions: Mean time to happen:
  • 360 months
Modifier:
  • has at least 10% provinces with revolts: ×0.90
  • has centralization vs. decentralization of less than −3: ×0.95
  • has centralization vs. decentralization of −5: ×0.85
  • has aristocracy vs. plutocracy of less than −3: ×0.95
  • has aristocracy vs. plutocracy of −5: ×0.85
  • has serfdom vs. free subjects of less than −3: ×0.95
  • has serfdom vs. free subjects of −5: ×0.85
  • has a stability of less than 0: ×0.90
  • has a stability of less than −1: ×0.90
  • has a stability of −3: ×0.9
  • has a stability of at least 1: ×1.10
  • has a stability of at least 2: ×1.10
  • has a stability of 3: ×1.10
  • has the national idea: Humanist tolerance: ×1.20

Options:
Dire times are ahead of us:


Comment: All players get an informative popup with the event title and the event description.

Chain links

The following events are firing only once every event chain.

Religious intolerance

ID: 3012
Type: Country

As the Reformation is beginning to take a hold of Europe, drastic measures have been taken to try to stem the tide of its spread. The religious policies of the non Roman Catholics are despised by the state and the oppression towards the protestants/reformed will probably lead to religious revolution within a short period of time if not handled properly.


Trigger conditions: Mean time to happen:
  • 30 months
Modifier:
  • The province owner:
  • has tolerance of Protestant of less than −2: ×0.9
  • has tolerance of Protestant of less than −3: ×0.8
  • has tolerance of Protestant of less than −4: ×0.7
  • has tolerance of Reformed of less than −2: ×0.9
  • has tolerance of Reformed of less than −3: ×0.8
  • has tolerance of Reformed of less than −4: ×0.7
  • has relations of at least 0 with the Papal State: ×0.9
  • has relations of at least 100 with the Papal State: ×0.8
  • has a stability of less than 0: ×0.9
  • has a stability of less than −1: ×0.9
  • has a stability of −3: ×0.9
  • has a stability of at least 1: ×1.1
  • has a stability of at least 2: ×1.1
  • has a stability of 3: ×1.1

Options:
One nation, one belief!: Tolerate all beliefs:
The AI ​​chooses this option in 75% of cases. The AI ​​chooses this option in 30% of cases.


Serfdom

ID: 3013
Type: Country

Unrest is brewing among the lower class of our society due to the heavy burden placed on their shoulders. Their dissent of manorialism, high taxes and the food shortage has resulted in several revolts erupting all over the nation.


Trigger conditions: Mean time to happen:
  • 30 months
Modifier:
  • has serfdom vs. free subjects of −5: ×0.90
  • has at least 10% provinces with revolts: ×0.95
  • has at least 30% provinces with revolts: ×0.85
  • has at least 50% provinces with revolts: ×0.75
  • has a stability of less than 0: ×0.90
  • has a stability of less than −1: ×0.90
  • has a stability of −3: ×0.9
  • has a stability of at least 1: ×1.10
  • has a stability of at least 2: ×1.10
  • has a stability of 3: ×1.10

Options:
Restrict serfdom: Keep the masses in chains:
The AI ​​chooses this option in 30% of cases. The AI ​​chooses this option in 70% of cases.


Social reform

ID: 3014
Type: Country

Vivid discussions among our philosophers, about social reforms and the virtues of reason have had a great impact on a large part of our population. $MONARCH$ is beginning to fear that some of them will be too easily influenced and that their rebellious actions will further increase our country’s instability.


Trigger conditions: Mean time to happen:
  • 40 months
Modifier:
  • has hired a philosopher of at least level 5: ×0.9
  • has hired a philosopher of level 6: ×0.8
  • has a stability of less than −1: ×0.9
  • has a stability of −3: ×0.9
  • does not have a philosopher as advisor: ×1.2

Options:
Suppress the free thinkers: They hardly pose a threat:
  • Innovative vs. narrowminded: −1
  • Revolutionaries spawn in 3 random own province.
The AI ​​chooses this option in 60% of cases. The AI ​​chooses this option in 40% of cases.


Royal bureaucracy

ID: 3015
Type: Country

he centralised government of our nation has become very corrupt and bloated. Many of the revolutionaries are hoping that they will be able to decentralise the authority and weaken the bureaucracy.


Trigger conditions: Mean time to happen:
  • 24 months
Modifier:
  • has centralization vs. decentralization of less than −3: ×0.95
  • has centralization vs. decentralization of −5: ×0.85
  • has at least 10% provinces with revolts: ×0.90
  • has at least 20% provinces with revolts: ×0.80
  • has at least 30% provinces with revolts: ×0.70
  • has a stability of less than 0: ×0.80
  • has a stability of less than −1: ×0.90
  • has a stability of −3: ×0.80
  • has a stability of at least 1: ×1.10
  • has a stability of at least 2: ×1.10
  • has a stability of 3: ×1.20

Options:
Reduce the royal bureaucracy:
  • Centralization vs. decentralization: +1
  • the modifier: Bureaucratic reduction for 720 days giving the following effect:
    • National tax modifier: −15%
Expand the royal bureaucracy:
The AI ​​chooses this option in 65% of cases. The AI ​​chooses this option in 35% of cases.


Deplorable reign

ID: 3016
Type: Country

$MONARCH$’s indecisiveness and poor administration has made many of our people turn against their ruler. The opposition is growing stronger by the day and it is becoming apparent that $MONARCH$ probably isn’t the best suited to lead our nation in such revolutionary times.


Trigger conditions: Mean time to happen:
  • 35 months
Modifier:
  • does not have a statesman as advisor: ×0.9
  • has a stability of less than 0: ×0.9
  • has a stability of less than −1: ×0.9
  • has a stability of −3: ×0.8
  • has a stability of at least 1: ×1.1
  • has a stability of at least 2: ×1.1
  • has a stability of 3: ×1.2
  • has a statesman as advisor: ×1.1
  • has hired a statesman of at least level 5: ×1.1
  • has hired a statesman of level 6: ×1.1

Options:
Support $MONARCH$: Oppose $MONARCH$:
The AI ​​chooses this option in 60% of cases. The AI ​​chooses this option in 40% of cases.


The road to bankruptcy

ID: 3017
Type: Country

The war, extensive crop-failures and our mismanaged economy overall has slowly paved the way for an economic crisis. The prospect of a bankruptcy is looming over our nation as money is rapidly losing its value and the monetary purchasing power is becoming more limited by the day.


Trigger conditions: Mean time to happen:
  • 40 months
Modifier:
  • has a inflation of at least 40%: ×0.9
  • has a inflation of at least 50%: ×0.8
  • has a inflation of at least 60%: ×0.7
  • has at least 2 loans: ×0.9
  • has at least 3 loans: ×0.8
  • does not have a treasurer as advisor: ×0.9
  • has a stability of less than 0: ×0.9
  • has a stability of less than −1: ×0.9
  • has a stability of −3: ×0.9
  • has a stability of at least 1: ×1.1
  • has a stability of at least 2: ×1.1
  • has a stability of 3: ×1.1
  • has a treasurer as advisor: ×1.1
  • has hired a treasurer of at least level 5: ×1.1
  • has hired a treasurer of level 6: ×1.1

Options:
Mint more money: We must strengthen our currency:
The AI ​​chooses this option in 30% of cases. The AI ​​chooses this option in 70% of cases.


Financial crisis

ID: 3018
Type: Country

Our mismanaged economy has emptied our financial reserves. If we are to recover from this, we must improve our financial planning immediately.


Trigger conditions: Mean time to happen:
  • 40 months
Modifier:
  • has a production efficiency of less than 50%: ×0.9
  • has a production efficiency of less than 40%: ×0.9
  • has a trade efficiency of less than 50%: ×0.9
  • has a trade efficiency of less than 40%: ×0.9
  • does not have a treasurer as advisor: ×0.9
  • has a stability of less than 0: ×0.9
  • has a stability of less than −1: ×0.9
  • has a stability of −3: ×0.9
  • has a stability of at least 1: ×1.1
  • has a stability of at least 2: ×1.1
  • has a stability of 3: ×1.1
  • has a treasurer as advisor: ×1.1

Options:
Cut back on war expenditures:
  • the modifier: Disarmament for 720 days giving the following effects:
    • Morale of armies: +0.1
    • National tax modifier: −15%
    • National manpower modifier: −25%
The war has its purpose:
The AI ​​chooses this option in 70% of cases. The AI ​​chooses this option in 30% of cases.


End

The end of the revolution

ID: 3019
Type: Country

The instability of the past years now finally seems to be over!


Trigger conditions: Mean time to happen:
  • 84 months
Modifier:
  • Ruler’s military skill is at least 5: ×0.9
  • Ruler’s military skill is at least 6: ×0.8
  • Ruler’s military skill is less than 4: ×1.1
  • Ruler’s administrative skill is at least 5: ×0.9
  • Ruler’s administrative skill is at least 6: ×0.8
  • Ruler’s administrative skill is less than 4: ×1.1
  • has a stability of at least 1: ×0.9
  • has a stability of at least 2: ×0.9
  • has a stability of 3: ×0.9
  • has a stability of less than 0: ×1.1
  • has a stability of less than −1: ×1.1
  • has a stability of −3: ×1.1

Options:
Restore order:
  • Stability: +2
  • The revolution is over.[4]


Comment: All players get an informative popup with the event title and the event description.

This event chain is also ended through the event “The revolution is here” (6601) or for France through the event “The storming of the Bastille” (6606).

Footnotes

  1. These events can be found in ../events/revolution.txt.
  2. This country gets the country flag: “revolution”.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 This country has the flag: “revolution which is set by the event: Revolution in $COUNTRY$.
  4. Removes the country flag: “revolution” from this country.