Ryukyu

From Europa Universalis 3 Wiki
Jump to navigation Jump to search

This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.

Ryukyu
Ryukyu.png
At the start of the Grand Campaign – 14 October 1399
Basic Stats
Government type Despotic Monarchy
Technology group Chinese
Number of provinces 1
Center of Trade None
State religion Animist
Primary culture Japanese
Other accepted cultures None

Sliders

Centralization <▪▪▪▪▪▫▪♦▪▪▪>
somewhat decentralized
Decentralization

Aristocracy <▪♦▪▪▪▫▪▪▪▪▪>
very aristocratic
Plutocracy

Serfdom <▪▪♦▪▪▫▪▪▪▪▪>
quite some serfdom
Free Subject

Innovative <▪▪▪▪▪▫▪♦▪▪▪>
somewhat narrowminded
Narrowminded

Mercantilism <▪▪▪▪▪♦▪▪▪▪▪>
balanced
Free Trade

Offensive <▪▪▪▪♦▫▪▪▪▪▪>
slightly offensive
Defensive

Land <▪▪▪▪▪▫▪♦▪▪▪>
somewhat naval oriented
Naval

Quality <▪▪▪▪▪▫▪▪♦▪▪>
quite quantity oriented
Quantity

Ryukyu is an Animist One-province minor in the Pacific Ocean, located south of Japan. It is widely considered one of the most difficult countries to play, and as such is the subject of one of the highest-ranked Achievements.

Ryukyu was from 1372 a tributary state to Ming, in the game it is in their Sphere of Influence, this is probably the only advantage Ryukyu has as unless Ming falls apart, you're safe. Later on it fell to Japan and became its vassal, let's make sure this doesn't happen.

First off Ryukyu should look for an early easy target for expansion, usually Khmer gets involved in lots of wars so I would recommend to take one of their provinces, I managed it to take Prey Nokor early on without losing even 1 soldier. Fortify this province with enough soldiers and wait till the revolt risk gets lower, during that time start trading, if you took a province from Khmer or some other country close to it you will be able to send mercheant to Malacca and not only to Japan and China.

You should constantly look for nice opportunities for expansion, look for an OPM getting independence and DOW it right away and annex it, I don't recommend making vassals unless you are strong enough to defend it as Ming won't come to defend you if your vassal gets attacked, naturally try to westernise the whole time, another thing is if you get your economy running try to colonise, the first good target would be Taiwan, but it is the player's choice.

Europe:

Aachen • Alsace • Aragon • Austria • Avignon • Bar • Bavaria • Berry • Bohemia • Bosnia • Brandenburg • Brittany • Brunswick • Burgundy • Byzantium • Castille • Crete • Croatia • Cyprus • Denmark • England • France • Genoa • Germany • Granada • Great Britain • Hamburg • Hansa • Holland • Hungary • Ireland • Italy • Lithuania • Lorraine • Mainz • Mazovia • Mecklenburg • Milan • Modena • Munster • Münster • Muscovy • Naples • Navarra • Netherlands • Norway • Novgorod • Poland • Pommerania • Portugal • Provence • Prussia • Ragusa • Rev. FranceRomania • Russia • Savoy • Saxony • Scotland • Serbia • Sicily • Siena • Spain • Sweden • Switzerland • Teutonic Order • The Knights • The Papal State • Tuscany • Utrecht • Venice • Wales • Wallachia • Yaroslavl
European minors • Dutch minors • French minors • Irish minors • Russian minors • Turkish minors

Asia:

Aceh • Ayutthaya • Bali • Bihar • Brunei • Golden Horde • Hindustan • Japan • Kazakh • Korea • Malacca • Manchu • Minamoto • Ming • Mongol Khanate • Nogai • Oirat Horde • Orissa • Pegu • Qin • Rajputana • Ryukyu • Vijayanagar • Wu • Xia
Indian minors • Southeast Asian minors

Near East

Ak Koyunlu • Jalayirids • Khorasan • Najd • Oman • Ottomans • Persia • Qara Koyunlu • The Mamluks • Timurids • Trebizond • Yemen

Americas

Aztecs • Chimu • Haiti • Inca • Maya • USA • Zapotec 
American Natives

Africa

Adal • Algiers • Ethiopia • Morocco • Mutapa • Songhai • Tunisia