Smithian economics
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Smithian economics | |
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State national idea | |
![]() Smithian economics | |
Introduced | ![]() |
Requirement(s) | Production technology level ≥ 30 |
Effects | Production efficiency: +10% |
Effects since ![]() |
Production efficiency: +20% |
Smithian economics is a national idea which increases production efficiency. In the vanilla game and in Napoleon’s Ambition
it was an exploration national idea.
Ingame description
By opposing mercantilism and restricting the state's influence in economic matters, we shall support a free market that will increase our overall production efficiency.
Related events
- Enables Production improvements (6144)
- Enables Production stifled (6145)
- Required for Smuggling problem? (6416)
Related decisions
- None
Related missions
- None
See also
Naval ideas: | Press gangs • Grand navy • Seahawks • Superior seamanship • Naval glory • Excellent shipwrights • Naval fighting instruction • Naval provisioning |
Land ideas: | Grand army • Military drill • Engineer corps • Battlefield commissions • Glorious arms • National conscripts • Regimental system • Esprit de corps |
Exploration ideas: | Land of opportunity • Merchant adventures • Colonial ventures • Shrewd commerce practice • Viceroys • Quest for the New World • Scientific revolution • Improved foraging |
State business ideas: | Vetting • Bureaucracy • National bank • National trade policy • Espionage • Bill of Rights • Smithian economics • Liberté, égalité, fraternité |
Cultural ideas: | Ecumenism • Church attendance duty • Divine supremacy • Patron of the arts • Unam Sanctam • Humanist tolerance • Cabinet • Revolution and counter-revolution |