National trade policy events
(Redirected from Trade policy success)
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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.
National trade policy events[1] are two country events based on the national idea: National trade policy.
Divine Wind
Trade policy success
Our National Trade Policy is proving unusually successful at the moment. This is giving our merchants a real boost. | |||||||
Trigger conditions:
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Mean time to happen:
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Modifier:
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Options: | |||||||
I am sure this is good news:
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Trade policy is failing
Our National Trade Policy isn’t really delivering at the moment. Our merchant just aren’t doing as well. | |||||||
Trigger conditions:
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Mean time to happen:
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Modifier:
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Options: | |||||||
Looks like the merchants are struggling:
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Prices are on the way up:
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Heir to the Throne
Trade policy sucess [sic]
Our National Trade Policy is proving unusually successful at the moment. This is giving our merchants a real boost. | |||||||
Trigger conditions:
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Mean time to happen:
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Modifier:
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Options: | |||||||
I am sure this is good news:
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Trade policy is failing
Our National Trade Policy isn’t really delivering at the moment. Our merchant just aren’t doing as well. | |||||||
Trigger conditions:
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Mean time to happen:
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Modifier:
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Options: | |||||||
Looks like the merchants are struggling:
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Prices are on the way up:
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Footnotes
- ↑ These events can be found in ../events/ideaevents.txt.
- ↑ 2.0 2.1 The code of the gamefile is: NOT = { trade_income_percentage = 10 }. To get 10% it should be: NOT = { trade_income_percentage = 0.1 }.
- ↑ 3.0 3.1 The code of the gamefile is: NOT = { trade_income_percentage = 30 }. To get 30% it should be: NOT = { trade_income_percentage = 0.3 }.