Tribal Despotism

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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.

A primitive system where a tribe is controlled by an individual ruler with unlimited power and the ability to exercise any action without consequence or retribution, often ruling through fear.

Divine Wind

Changes:

  • Special: Global revolt risk +1, Infamy gain -1, Infamy limit +10

Reform the Government: Requires ruler with 7+ administrative skill, 70%+ legitimacy, Government 10, Centralization vs.Decentralization less than 2, Innovative vs. Narrowminded less than 2, Stability 2 and at peace. Result is a Despotic Monarchy and -5 stability. Must be in the Latin, eastern, ottoman or Muslim technology groups or have a neighbour country in one of these same four technology groups.

Heir to the Throne

Reform the Government: Requires ruler with 7+ administrative skill, 70%+ legitimacy, Government 10, Centralization vs.Decentralization less than 2, Innovative vs. Narrowminded less than 2, Stability 2 and at peace. Result is a Despotic Monarchy and -5 stability.

Government Change Stability Cost

Previous Versions

Government changes

A Tribal Despotism may become a Despotic Monarchy via the Reform the Government decision.

See also