|At the start of the Grand Campaign – 14 October 1399|
|Government type||Feudal Monarchy|
|Number of provinces||2|
|Center of Trade||None|
At the start, Wales has no army or navy, and is quite poor. A small army, and some cogs, should be created to allow Wales to wage war. There are very few targets available, but the Irish minors are probably the best choice. They are often guaranteed by Brittany, but this should not overly hamper Wales, as Brittany is not a power and is frequently at war. With luck, all of Ireland, barring Meath, should soon be Welsh.
Uniting the Isle
The next target should be Scotland. They tend to have small armies, and have poor provinces. Though England may well have taken the bulk of their land, there will probably still be something left to seize and make Welsh. By this point there should be only two nations left in the Isles, and it is time for war.
Obviously the English armies are far superior to Wales'; therefore you must wait until they are engaged abroad, preferably with France. Wales must be ready to strike as soon as the bulk of the enemy forces are overseas. By sending a Declaration of War and simultaneously moving against the few English armies left behind, any threat of retaliation should be dealt with. A 3-pronged assault on their land will make the war brief and easy:
- Armies attacking the north of England from Scotland
- Armies seizing the English holdings in Ireland
- Armies attacking the south-west of England from Wales itself
In this way the complete annihilation of their defensive forces should be possible. As soon as possible a peace deal must be made, and Meath and the north of England taken in tribute. After this truce Wales should be far more powerful then England, and easily capable of destroying them.
Now it is possible to form Great Britain, and the game can be played from here as it would be by England.