Force Annex

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Revision as of 05:49, 30 January 2017 by 81.187.27.126 (talk) (Reputation: rewrite a bit; it seems this was written in the old days of only annexing OPMs. Not true that Reconquest on an OPM is 2BB anymore.)
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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.

Force Annex is a diplomatic option and is the first of three ways to subsume another nation. The other two are Diplo-Annex, and Turbo-annex.

It appears on the Peace negotiation screen when offering peace with a country under certain conditions. To annex a country, you must control all of its provinces, and the country must either be pagan or small enough that the total warscore value of its provinces is less than 100%. You may also annex a country of any size if it has just broken away from you in a war of independence. If accepted, the nation being annexed ceases to exist, and all its land becomes a part of the victor.

Penalties

Reputation

Depending on the situation in which it is demanded, varying amounts of Infamy can be acquired:

  • Force-Annexing a country typically incurs 4 infamy per province (which may be reduced by a casus belli such as Imperialism). However, a one-province country incurs 8 infamy, no less than a two-province country.
  • Force-Annexing a pagan country with the Colonial Conquest CB costs 0.8 infamy per province, regardless of size.

Relations

Annexing is perceived as an hostile act by the other countries which share religion with the country you have annexed. Therefore, the relations between you and these countries will drop. It is unknown by how much your relations drop, but it is estimated at 20 points.

See also