Difference between revisions of "Full List of Scopes"

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== Scopes ==
 
== Scopes ==
  

Revision as of 12:05, 22 April 2014

This article is accurate for the latest versions of EU3, Napoleon’s Ambition and In Nomine v3.2.
Please help update this page to include information on the HTTT and DW expansions.

Scopes

Originally taken from [1].


Several commands can change scope. Whenever the scope is changed, every effect from then on will refer to the new country or province. Some effects accept a THIS as an argument, which refers to the country or province that received the event.


COUNTRY SCOPE

EU3 1.3:


ally

Changes the current scope to any allied country.

Scope:country

Syntax:ally = { effects… }


any_country

Changes the current scope to any available countries.

Scope:country

Syntax:any_country = { effects… }


random_country

Changes the current scope to any available country.

Scope:country

Syntax:random_country = { effects… }


emperor

Changes the current scope to the emperor.

Scope:country

Syntax:emperor = { effects… }


controller

Changes the current scope from the current province to the country that controls it.

Scope:country

Syntax:controller = { effects… }


owner

Changes the current scope from the current province to the country that owns it.

Scope:country

Syntax:owner = { effects… }


[country tag]

Changes the current scope to a specific country, chosen by its tag.

Scope:country

Syntax:[TAG] = { effects… }


Napoleon’s Ambition:


FROM

Changes the current scope to the country that triggered the current event.

Scope:country

Syntax:FROM = { effects… }


revolution_target

Changes the current scope to a country that has been chosen as a revolution target..

Scope:country

Syntax:revolution_target = { effects… }


local_enemy

Changes the current scope from the current province to an enemy country with troops in it.

Scope:country

Syntax:local_enemy = { effects… }


any_neighbor_country

Changes the current scope to any available neighboring countries.

Scope:country

Syntax:any_neighbor_country = { effects… }


overlord

Changes the current scope either to the senior partner in a PU with the current country or to its overlord if it’s a vassal.

Scope:country

Syntax:overlord = { effects… }


In Nomine 3.0:


any_known_country


crusade_target

Changes the current scope to the country currently targeted by a crusade.

Scope:country

Syntax:crusade_target = { effects… }


any_elector

Changes the current scope to any elector in the HRE.

Scope:country

Syntax:any_elector = { effects… }


In Nomine 3.1:


rival_countries

Changes the current scope to any rival country.

Scope:country

Syntax:rival_countries = { effects… }


threat_countries

Changes the current scope to any country that is currently perceived as a threat.

Scope:country

Syntax:threat_countries = { effects… }


Heir to the Throne 4.0:


any_sphere

True if any country in the SoI evaluates true

Scope: Country

Syntax: any_sphere = { triggers...}


random_sphere

Performs the effects for a random country in the SoI

Scope: Country

Syntax: random_sphere = { effects...}


league_leader

Changes the scope to the country's trade league leader.

Scope: Country

Syntax: league_leader = ( effects...)


hre_majority


any_core

Change the scope from a province to any countries that have a core on it.

Scope : Country

Syntax : any_core = { effects }

PROVINCE SCOPE

EU3 1.3:


capital_scope

Changes the current scope from the current country to its capital.

Scope:province

Syntax:capital_scope = { effects… }


random_owned

Changes the current scope from the current country to any owned province.

Scope:province

Syntax:random_owned = { effects… }


any_neighbor_province

Changes the current scope to any neighboring province.

Scope:province

Syntax:any_neighbor_province = { effects… }


random_neighbor_province


[province ID]

Changes the current scope to a specific province, chosen by its ID number.

Scope:province

Syntax:[ID] = { effects… }


Napoleon’s Ambition:


any_owned

Changes the current scope from the current country to any owned provinces, and affects them all.

Scope:province

Syntax:any_owned = { effects… }


random_center_of_trade

Changes the current scope from the current country to any province with a COT (only the ones that you own or any of them?).

Scope:province

Syntax:random_center_of_trade = { effects… }


heretic

Changes the current scope to a province with a religion different from the state religion.

Scope:province

Syntax:heretic = { effects… }


random_empty_neighbor_province

Changes the current scope to any empty neighboring province. 'empty' might include ocean/sea/lake/wasteland provinces (bug fixed in HttT 4/29 beta patch).

Scope:province

Syntax:random_empty_neighbor_province = { effects… }


In Nomine 3.0:


[region name]

Needs to be tested to make sure, but I guess it changes the scope to a province in the specified region.

Scope:province

Syntax:[region name] = { effects… }


any_owned_province

Changes the current scope from the current country to any owned provinces, and checks them all.

Scope:province

Syntax:any_owned_province = { triggers… }


any_center_of_trade


Heir to the Throne 4.0


any_province

Changes the current scope from the current country to any owned provinces, and checks them all.

Scope:province

Syntax:any_province = { effects... }


any_core

Change the scope from a country to all of its core provinces (owned and unowned).

Scope : province

Syntax : any_core = { effects }

See also