Merchants

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This article is accurate for the latest versions of EU3, Napoleon’s Ambition, In Nomine, Heir to the Throne and Divine Wind.

Merchants are the agents you need to initiate trade. Each country can have up to five merchants "in stock", but can not keep any more in reserve. Merchants are the leftmost of the five "heads" at the top of the screen. Merchants have to be sent to Centres of Trade to earn money. The base cost of Merchants is set in the defines.txt file and is 5 Ducats.png.

Merchants per year

The number of merchants you get each year depends on several factors:

In addition to the above, the merchant rate may be affected by events and decisions, including:

Some events and decisions also grant a one-time increase or decrease of merchants.